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arch

Maria Kozhevnikov
Associate Professor

Courses this semester

  • PSYC 737-001 Human-Technology Interaction
Syllabus

Page last updated: 04/26/2008


January, 23 – Introduction to the course

What is HCI? The challenge of HCI, the goals of HCI and HCI evolution. Virtual Learning Environments in HCI field


Part 1 - Foundations of Virtual Learning Environments

January, 30 – History and overview

  • Loomis, J. Blascovich, & Beall, A. (1999). Immersive virtual environment technology as a basic research tool in psychology. Behavioral Research methods, instruments, & Computers, 31, 557-564.
    PDF
  • Blade, R. & Paddgett Mary Lou (2002). Virtual environments: history and professions. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (1167-1177). Lawrence Erlbaum Associates.
    PDF
  • Burbules N. S. (2006). Rethinking the Virtual. In J. Weiss et al (Eds). The International Handbook of Virtual Learning Environments, pp. (37-58). Springer, Netherlands.
    PDF
  • Maxwell, J. W. (2006). Re-situating Constructionism. In J. Weiss et al (Eds). The International Handbook of Virtual Learning Environments, pp. (279-298). Springer, Netherlands.
    PDF

Documentary: Synthetic Pleasures (Documentary investigates the influence of cutting-edge technology on our contemporary culture, asserting that a new artificial reality is emerging.)


February, 6 Virtual environments standards and terminology. Demo of virtual reality (Relative Motion)  

  • Stanney, K. & Zyda, M. (2002). Virtual Environments in the 21st century. In Stanney, K. (Ed.),  Handbook of Virtual Environments: Design, Implementation, and Application, pp. (1-14). Lawrence Erlbaum Associates.
    PDF
  • Blade, R. A. & Padgett, M. (2002). Virtual environments standards and terminology, In Stanney, K. (Ed.),  Handbook of Virtual Environments: Design, Implementation, and Application, pp. (15-27). Lawrence Erlbaum Associates.
    PDF
  • Koschmann, T. (1996). Paradigm shifts and instructional technology: an introduction. In Koschmann (Ed). CSCL: Theory and Practice of an emerging paradigm (pp. 1-25). Lawrence Erlbaum Associates, Mahwah, NJ.
    PDF

Make sure you understand: 1) Concepts - mixed reality, hybrid reality, augmented reality; 2) Techniques: see-through displays, spatially augmented displays, and shader lamps; 3) Immersive Displays - head-mounted displays, head-coupled displays (BOOM), panoramic displays.


February, 13 – Telepresence and Immersion
Presenter: Vikas Malhotra

  • Sadowski, W. & Stanney, K. (2002). Presence in virtual environments. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (791-806). Lawrence Erlbaum Associates. 
    PDF
  • Spagnolli, A., Varotto, D., Mantovani, G. (2003). An ethnographic, action-based approach to human experience in virtual environments Int. J. Human-Computer Studies 59, 797–822
    To find article, use: http://library.gmu.edu/phpzone/ej.php
  • Witmer, B. G. & Singer, M. (1994). Measuring Presence in Virtual Environments: A Presence Questionnaire. Presence: Teleoperators and Virtual Environments, 7(3).
    PDF


February, 20  – Informing the design of a virtual environment
Presenter: Matthew Pitone
Download presentation

  • Wilson, J. R. et al (2002). Structured development of virtual environments. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (353-378). Lawrence Erlbaum Associates. 
    PDF
  • Kaber, D, Draper, J. & usher, J. (2002). Influence of individual differences on application design for individual and collaborative immersive virtual environments.  In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (379-402). Lawrence Erlbaum Associates.
    PDF
  • Scaife, M. and Rogers, Y. (2001). Informing the design of a virtual environment to support learning in children. In Int. J. Human-Computer Studies, (2001), 55, 115-143. Special issue on: user-centred design and implementation of virtual environments
    To find article, use: http://library.gmu.edu/phpzone/ej.php


Part 2  - Foundations of Virtual Learning Environments. Cognitive Issues for Virtual Environments

February, 27  - Cognitive Aspects of Virtual Environments Design. Representation of the Body.
Presenter: Alex Trofimovsky
Download presentation

  • Munro, A/, Breaux, R., Patrey J., & Sheldon, B. (2002). Cognitive aspects of virtual environments design. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (415-491). Lawrence Erlbaum Associates. 
    PDF
  • Lampton, D. R., Bliss, J. P. & Morris, C. S. (2002). Human Performance measurement in virtual environments. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (701-720). Lawrence Erlbaum Associates. 
    PDF
  • Lenggenhager, B. et al. (2007). Video Ergo Sum: Manipulating Bodily Self-Consciousness, Science 317, 1096.
    To find article, use: http://library.gmu.edu/phpzone/ej.php
  • Yee, N. & Bailenson, J. (2007). The Proteus Effect: The Effect of Transformed Self-Representation on Behavior. Human Communication Research, Vol 33(3), 271-290
    http://vhil.stanford.edu/pubs/2007/yee-proteus-effect.pdf


March,  5 Spatial Orientation, Wayfinding, and 3D Representations
Presenter: Kristina O'Connell
Download presentation

  • Darken, R. & Peteron, B. (2002) Spatial Orientation, wayfinding and representation. In In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (493-517). Lawrence Erlbaum Associates. 
    PDF
  • DiZio & Lackner. (2002). Proprioceptive adaptation and aftereffects. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (751-773). Lawrence Erlbaum Associates. 
    PDF
  • Waller, W. (2005). The WALKABOUT: Using Virtual Environments to Assess Large-Scale Spatial Abilities. Computers in Human Behavior. 21. 243-253.
    PDF
  • Waller, W., Beall, A.C., and Loomis, J.M. (2004). Using Virtual Environments to Access Directional Knowledge. Journal of Experimental Psychology. 24. 105-116.
    PDF


March, 10-16 Spring Recess

Submit a first draft (extended outline) of your final paper. Peer review of the drafts.


March, 19 Vestibular adaptation and aftereffects
Presenter: Don Horvath
Download presentation

  • Salzman, M. C., Dede, C., and Bowen-Loftin, R. (1999). VR's Frames of Reference: A Visualization Technique for Mastering Abstract Multidimensional Information.  CHI 1999 Conference Proceedings, 489-495.
    PDF
  • Nichols, S., and Patel, H. (2002). Health and Safety Implications of Virtual Reality: A Review of Empirical Evidence. Applied Ergonomics. 33, 251-271.
    PDF
  • Klatzky, R. L., Loomis, J. M., Beall, A. C., Chance, S. S., and Golledge, R. G. (1998). Spatial Updating of Self-Position and Orientation During Real, Imagined, and Virtual Locomotion. Psychological Science. 9 (4), 293-298.
    PDF

VR/Driving simulator demonstrations 2:  Driving simulator and 3D Immersive Spatial Tests


March, 26 – Social interaction in VE. VR as a methodological tool for social psychology.
Presenter: Anthony Zimmermann
Download presentation

  • Blascovich, J., Loomis, J., Beall, A., Swinth, K., Hoyt, C.; Bailenson, J. (2002). Immersive virtual environment technology as a methodological tool for social psychology. Psychological Inquiry. Vol 13(2), 103-124.
    PDF

  • Bailenson, J. et al (2004).Transformed Social Interaction: Decoupling Representation from Behavior and Form in Collaborative Virtual Environments. Presence, August 2004, Vol. 13, No. 4, Pages 428-441
    PDF


Part 3 – Selected Applications of Virtual Environments

(swiched to April 9 class day) 

April, 2 – Applications of Virtual Environments for individual and collaborative activities
Presenter: Mark Becker
Download presentation

  • Knerr,  B et al. (2002). National defense. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (857-873). Lawrence Erlbaum Associates. 
    PDF
  • Salas, E. et al (2002). Team training in virtual environments: an event-based approach. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (873-892). Lawrence Erlbaum Associates. 
    PDF
  • Kiyokawa. "Human Communication in Collaborative Augmented Reality Systems." In Learning the Sciences of the 21st Century: Research, Design, and Implementing Advanced Technology Learning Environments, eds. M. J. Jacobson and R. B. Kozma. Hillsdale, NJ: Lawrence Erlbaum, 2000.
    PDF


(swiched to April 2 class day) 

April, 9 – Application of Virtual Environments to Education. Development and evaluation of virtual environments to education
Presenter: Chris Wilson (Augmented Reality)

  • Moshell J. M. & Hudges, C. (2002). Virtual environments as a tool for academic learning. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (893-936). Lawrence Erlbaum Associates.
    PDF
  • Dede, C., M. Salzman, B. Loftin, and K. Ash. "Using Virtual Reality Technology to Convey Abstract Scientific Concepts." In Learning the Sciences of the 21st Century: Research, Design, and Implementing Advanced Technology Learning Environments, eds. M. J. Jacobson and R. B. Kozma. Hillsdale, NJ: Lawrence Erlbaum, 2000.
    PDF
  • Lee, G. A., Kim, J. K., and Billinghurstm M. "Interaction Design for Tangible Augmented Reality Applications. "In Learning the Sciences of the 21st Century: Research, Design, and Implementing Advanced Technology Learning Environments, eds. M. J. Jacobson and R. B. Kozma. Hillsdale, NJ: Lawrence Erlbaum, 2000.
    PDF
  • Stapleton, C.B., and Hughes, C.E. "Making Memories of a Lifetime". In Learning the Sciences of the 21st Century: Research, Design, and Implementing Advanced Technology Learning Environments, eds. M. J. Jacobson and R. B. Kozma. Hillsdale, NJ: Lawrence Erlbaum, 2000.
    PDF
  • Optional reading for everyone:

Also see web-site: http://www.bookrags.com/research/virtual-reality-in-education-csci-01/


April, 16– Medical Application of Virtual Environments
Presenter: Kevin Durkee
Download presentation


(switched to April 30 class day)

April, 23- Virtual environments for motor learning and rehabilitation
Presenter: Jen Moore

  • Holden, M. & Todorov, E. (2002). Use of virtual environments in motor learning and rehabilitation. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (999-1026). Lawrence Erlbaum Associates. 
    PDF
  • Rizzo, A. et al. (2002). Virtual enviroenmt application in clinical neuropsychology. In Satava, R & Jones S. B. (2002). Medical applications of virtual environments. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (1027-1964). Lawrence Erlbaum Associates.
    PDF
  • Murray, C. et al. (2007). The treatment of phantom limb pain using immersive virtual reality: three case studies. Disability and Rehabilitation, 29(18), 1465-1469.
    PDF


(switched to April 23 class day)

April, 30– Entertainment.  Augmented reality demo.

  • Badique, E.et al. (2002). Entertainment applications of virtual environments (2002). Satava, R & Jones S. B. (2002). Medical applications of virtual environments. In Stanney, K. (Ed.), Handbook of Virtual Environments: Design, Implementation, and Application, pp. (1143-1165). Lawrence Erlbaum Associates.
    PDF
  • Choe Sang-Hun, “Hooked on the virtual world: A reality in South Korea”
    http://www.iht.com/articles/2006/06/11/business/addside12.php
Schedule for demo:

4:30 - Kevin & Kristina
5:00 - Tony & Chris
5:30 - Don & Matt
6:00 - Jen, Mark & Vikash

April 25  Draft of paper due

Drafts for the final papers can be found in this directory:
http://archlab.gmu.edu/people/mkozhevn/drafts_for_final_paper/


May 7 – Final paper due